![]() ![]() I've seen (or built) mechanically erupting volcanoes, automatic-reset flash-freezing traps, automated "goblin grinders" to allow the painless harvest of metal items for melting back into their constituent metals, Traps filled with relatively harmless weapons whose only purpose is to convince goblins to dodge off a thin walkway over a deep pit of spikes, and even devices that mix water and magma "in midair" to create obsidian in rapid-fire machine gun fashion solely to allow it to cave into magma and create clouds of dust and pressure that knock enemies into the soup. (As an example: People have modified certain stones to evaporate into gas when mined, solely to test the effects of various contaminant toxins on dwarves.) I personally prefer the "Phoebus" tileset, which can be had pre-packaged with the game or added later - as suits you - and has a large variety of relatively easy-to-understand tiles.) The game lends itself heavily to modding and creative manipulation of game files ("RAWs") to accomplish a desired result. (Visual representations you can't understand are useless. While new players may like the ASCII of the default game (especially those used to old-school rogue-likes), I do definitely recommend a tileset for ease of play. I've put about 20 hours in so far and it's still a blast. I'd suggest reading some "getting started" guides on the Dwarf Fortress Wiki. Unfortunately due to its depth, DF has quite a high learning curve. The easiest to install is this pre-packed game with a decent tileset: ![]() If you want to get away from the ascii there exist tilesets for the game. Also its interface is clumsy until you get the hang of it. The major downside to this game is its presentation. Now all I have to deal with is those pesky zombie elephants who've taken up home near the trade outpost. The end result was monkey steaks and monkey bone bracelets to trade to the human caravan. All it took was a couple pressure sensors, a channel from the river and some skilled engineers. Instead of using the more conventional methods such as crossbows, hunting traps or attack dogs, I opted for a flood trap. The sheer number of things that can happen to your poor Dwarves is staggering.įor instance, I recently repelled a rather vicious invasion of rhesus monkies who were after my food stockpiles. Found this in a post on Penny Arcade and now I'm hooked! Dwarf Fortress is an RTS where your goal is to delve deep into a mountain and build a huge Dwarf Kingdom. ![]()
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